I took on over 60 Rebel scum and got the victory! This mod is fantastic. This will be awesome online! I've looked at some playthroughs as this is downloading and it looks AWESOME, not to be nit picky, but I would suggest you guys could add some more shrubbery so that this would look less wide open and more like Scarif actually looked.
Another thing would be to make the colours more accurate. Other tha those things, the mod looks great! Shrubbery I can't really add more; I've added what I can to balance out the graphics, but because of battlefronts relatively low particle limit I can't add more shrubbery without disappearing objects or weapon effects; you'll be happy to know however colour correction for sand and terrain is in progress thank you for the feedback.
With a single headshot it can take out anyone including the Death Trooper, though I will say the slow fire rate of the weapon does make up for it. I suggest nerfing the damage just a tiny bit. That's just me, though. The fact that a commenter above me could take on 60 Rebels single handedly just does not add up to me.
I know they were tough and they had the best weapons the Empire could buy, but I don't think one could take on over 60 armed Rebels and walk away from it. Again, though, my opinion. I noticed some commenting about spaceships, but in the map I installed I found none besides the ones flying in the sky just for immersion. Were they removed?
Which I don't give often. Besides the issues and opinions I have provided, bravo, and I look forward to the next version of this map. I do agree it needs a damage nerf, trying to find that "sweet spot" is a trial and error thing. Ill try to address this. The Death trooper I agree is over powered, he is recieving a nerf soon due to the fact he has higher health, and he has a ion blaster for bases. He will still maintain a high health but have slightly above average damage this will e adjusted soon.
If you notice there are no space ships, space ships should only be available in conquest right now, I wanted everyone to get a feel for the sides in base assault before I polished up the script. If they do not appear in conquest let me know ill try a hot fix they are working on my computer so I assume they will work on yours, if they don't ill investigate this issue.
Again thank you for the feedback, if you notice any other issues do not hesistate to post again, your help finding issues is appreciated. Did you considering add a hero assault mode with the rogue one squadron? Also, i asked you in a Battlefronjdgamer video of port models, i can undestand with you don't want port it, i asked that because i hate when new characters are made whit reskins of a previous character, but i Trust in your modelling abilities to bring awesmoe models,You have proved it with the shoretroopers and ther deathtroopers, keep it up with this map.
I intend to add all the heroes suggested remember this will be part of a new expansion so heroe assault will come as more maps are completed and heroes are made. Don't worry I intend to make good models for both jyn and krennic; the first release of them might not be the greatest as I'm just doing slight modifications and skinning to stock models, but I intend to adjust them to be better after initial release ; I want all my basic assets made for the map to release the beta, then every new map and update im going to completely redo and finish the models for one player character, one base assault item and one weapon.
Just so I can make good progress time and keep people interested while I make my custom assets remember a detailed model can take me between days per model, the shore troopers alone took almost 3 weeks to make. Make sure you have both the 1. It's really good map : But i have one problem: Tie and U-Wing doesn't have a sound effect.
Author, would you have an email I can send you some screenshots to? They are bugs that need fixing. Reply to me on either here or game toast please note I already have a list of known issues but please send me a messege here or one game toast with your bugs. Floating palm tree on the map. Can't remember exactly where but it is near the Rebel CPs if I remember correctly. And with some classes a picture of their weapon appears in the middle of the screen and cannot be removed without unequipping the weapon.
Weapon bug: Pomarequiem Shadow Bug: Pomarequiem Floating Palm: Pomarequiem Only registered members can share their thoughts.
So come on! Join the community today totally free - or sign in with your social account on the right and join in the conversation. Rogue One. Star Wars. Beta Test. We use cookies to enable you to log in, set your site preferences, analyse site traffic, personalise content and provide relevant advertising. Find out more and change your settings in our privacy policy. Scarif: Map Pack V1. Scarif: Map Pack Beta Release 1.
Category Singleplayer Map. Licence Proprietary. Uploader D. Added Mar 11th, Updated Apr 26th, Size 1. Downloads 25, 2 today. MD5 Hash d0ed3f6ae4fe5a65c. Embed Button. Embed Widget. Download now. Added map boundarys Alpha V1. Comments 0 - 50 of Very good!!!! Great work. Fantastic map Can you make a compatibility with Delta mod GCW 1. Thanks :. CdtFox Mar 12 Downloading now, thank you man! McTittieSwag Mar 12 damn. This is great! Guest Apr 10 Please can you tell me what I do after downloading it?
SlothGodJeff Mar 12 Just found the update page for this map a few days ago, it was a pleasant surprise to see that I had to wait such a short time.
XEL Mar 13 First of all, the map ist quit amazing. It runs pretty well and has no big bugs. But some points for improvment: - The game crashed, as i switched to the Wookie i use the normal version, no steam with all patches.
Thats all for the moment. But: This mod is quit amazing and good new stuff for the game :. Onizaki Mar 13 reload again and try the wookie again and see if it still crashes, Ive tested this myself and am not having an issue I have both steam and disc copy however I prefer to use steam so I can upload easier while I work If it still keeps crashing let me know im investigating the issue. Heroes will be incoming during the Beta phase other vehicles will be featured on other maps in this map pack and the map may seem monotonous for now but there are planned game modes for ground to air type maps i wont give details yet and you will see when those are released in the full beta why the map is set up the way it is.
This is strictly a map test, to help me find bugs and to help me find issues with the AI. XEL Mar 14 Thanks for you quick answer. BlindDaThief Apr 11 Mine has never worked. Guest May 4 This comment is currently awaiting admin approval, join now to view. Onizaki Mar 14 yes patch coming soon to address pretty much everything posted. Guest Mar 14 try to use krennic and jyn as heros. XxIrrxX Mar 17 I have 4 annoying bugs and 1 thing to fix. They look great but don't sound great.
In fact, there is no sound, fix it please! Character skins will zip back to vanilla 4. Guest Mar 18 This comment is currently awaiting admin approval, join now to view. RC Mar 20 noticed that there are invisible barriers under walkways, so even though I can see NPCs on the other side and they can see me, we can't shoot each other Love this though!
Onizaki Mar 21 If you watch the movie the tie reaper receives less than 7 seconds of screen time it's escorted by two tie strikers and drops off Krennecs death trooper squad on scarif it was a craft chosen for this map because of its scarif theme and drop ship quality.
Onizaki Mar 21 The reason the shore trooper was chosen as demolitions is scarif had a large number of both storm troopers and shore troopers; all the shore trooper skins put together have the same ai cap as the stormtrooper so their total skin numbers are balanced for visual effects; this is not intended to change The weapons have been completely reworked I'm finishing a few ai issues and you can expect to see a brand new set of over 50 new weapons and combinations coming this week in the 1.
RC Mar 22 Another thing I noticed is that the death troopers should be much taller. Onizaki Mar 22 I believe this is easily fixable with Skeleton scale thank you for the suggestion I never thought of this; if it's possible with simple scaling expect to see this change next week. Onizaki Mar 22 You'll be pleased to know I just checked my reference book, DT was 6ft 5in, were as TK and TK a shore trooper and stormtrooper were both only 5ft 11in Onizaki Mar 24 just like most comic book universes I consider "Legends" and "Canon" to both be canonical in their own respects Onizaki Mar 27 I need to know first where you got this sound or how you made it before I use it; sounds good and I'd love to have you onboard and credited as my sound guy; but I need to be clear, this project has received a lot of publicity in the last month and as such I cannot use any materials that may be copyrighted or taken directly from other sources whether it be games or movies; I need to ensure any and all sounds I use are not of copyrighted material or from stolen sources; please pm me with the details of how these sounds are made or where they come from, and I can work out to have your name added to this project.
Guest Mar 29 This comment is currently awaiting admin approval, join now to view. Unique, upgradable abilities ensure classic characters bring their distinct powers and personality to the battle. Fight alongside friends and Heroes on diverse planets from all three cinematic eras of Star Wars. Spar on the rain-soaked platforms of Kamino, vie for mastery against the First Order on the tundra of Starkiller Base, and drive Separatist invaders away from the palace in Theed on Naboo.
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