Game Soundtrack. View All. Development Stage. Published On. Intense Cartoon Violence. Load More. Share Copy. What do you think? This is a frustrating and beautiful game. Thank you. Kudos to the dev team! You guys have made something pretty unique. Eburnean by Lucas Delvallet followers. Moss Destruction by Shotgun With Glitters followers. Wanba Warriors by Thermite Games followers.
Alchemy Garden by MadSushi followers. Tales of the Neon Sea by Thermite Games 1, followers. I actually started my game making on Don Miguel's forums ages ago and it had a very big impact in me eventually returning to this stuff. So getting featured here really means a lot to me. To celebrate the front-page spot, here are few free Steam keys for the game. It's a bit divisive and I don't mind even heavier criticism. Posts Pages: first 1 2 3 4 5 6 7 8 9 next last. Dragnfly Beta testers!?
No, this game needs a goddamn exorcist! Dragnfly View games View playlists Close. I bow down to your image creating greatness.
Looks cool - I like the theme! Sprites look good too! I saw these in screenshot thread. I said then and I'll say now: these are brilliant screens. Well, roguelike, horror, and TRPG hit three of my buttons.
You mentioned this was based on a pen and paper game, though? One of your own creation? Something I might recognize? Plus, I can't get enough of indie horror tabletop. It's my own creation. It started pretty spontaneously one boring day at school. I didn't have any experience of TRPG prior to that, but there were bunch of people who played regularly DnD who really seemed to enjoy the world and in a way helped create whatever it is today. I didn't have any dice so instead I chose people's destinies with a toss of a coin.
This coin of judgement makes a return here. Would love to be able to play this on the acoustic. Besides that, I hope you are doing great and I wish you best of luck with upcoming Termina release! Ah sorry for missing this post! Would you like to send me email about this and I'll see what I can do! Don't apologize, it's more than fine. Im rather thankful to you for answering me and i would love to email you, but i've been looking around a lot and i just can't seem to find your email adress anywhere.
Is there somewhere special i need to look to find it? I'm uber hyped about the game and would like to pay for it the day of or after release but get paid peanuts and want to figure out when to put money to the side, Thank you in advance and have an awesome day!!!
Glad you like the work! It largely depends on what the state of the game is. There's a good amount of content already I think, but how polished it will be at the moment of release is a big factor. I couldn't ask too much from a very buggy game.
Currently I'm thinking about dollars. It won't be more than that. Hopefully that's not too expensive. I know it's a lot in some parts of the world, but I barely scrape by myself and ultimately I have to think how to sustain my own game making. It's alright, Amazing game developers like you have to make money somehow right? I'm already expecting amazing quality and just wanted to make sure I could afford it lol, Thanks for answering to my comment, it means a lot to me. Just a question, though.
Is the coin toss mechanic an actual thing in the lore, or is it just game mechanic? There isn't any mention in the lore about a coin, so it's only a mechanic at this point I guess. It can be a bit frustrating, but there isn't a single coin toss in combat that couldn't be evaded if you know the game well enough.
For veteran players it's more of a choice. Like do you want to prioritize taking the enemy down fast and risk a coin toss, or play it safer, evade coin toss, but risk things going wrong in the long run Ah okay then.
I was asking because some stuff confused me in the game. For example, the ancient book. The one that turns you insane if you fail the coin toss. I was wondering if the main character just got the willpower to read the book, or if the book just lets you read it without turning you insane. Since the coin toss makes it seem like the book decides whether you can survive it, or not, rather than the main character outright resisting its effects.
Ah oh yea now I understand what you mean. The coin just decides various random variables in the game. With the book, maybe it's so powerful that there is no guarantee that the player can keep their sanity if they peek inside, but sometimes they are able to keep cool head and learn something from it.
It's not really explained what factors into people going insane from reading the book. Does the book have a will of its own? Maybe not? Could you please put this on steam? I promise that you would get WAY more money out of it. The majority of the gaming space does not usually use itch.
I myself can only buy games on steam since they have steam gift cards at places like dollar general. So please, put this game on steam!!! Way ahead of you dude, it's been on Steam since early Steam just hides it well because of its mature content.
But it's there. You just have to do some digging. I've just downloaded the last version 1. Fiddling with volume controls in the game does nothing. Any suggestions? I just wanted to say that the art for this game is fantastic and really contributes to the atmosphere. I would gladly pay for an artbook or something similar, but I know that's unlikely to happen.
Still, it's a cool thought. Immense respect to the artist artists? Thanks for the nice words! It's only me making the game and its aesthetics apart from some animations.
An artbook is something people have been asking for. But don't know yet for certain. S endings are only in Hard Mode. Losing En Garde doesn't sound normal, unless it's the second stage of marriage of flesh. Do you remember which character you were playing before doing the marriage? Before the start of the single player campaign, the gamer is given a choice of 4 characters that have a variety of abilities, advantages and disadvantages.
This decision will affect the gameplay, because each personality is suitable for a certain style of passing. In addition to the ability to pump the main character to improve efficiency in battles with enemies, the player can hire people to travel together through dangerous catacombs, where difficulties await at every corner.
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